

It can also stampede left and right, and do a giant belly flop dive from the sky. My favourite has to be a kind stitched-together beast (I can't find its name but it looks like Stitch from Warcraft) that has the ability to grow bigger after every enemy it kills. And what makes the whole premise sing is how fulfilling and over the top those skulls can be. Default Bertie, and then big, fleshy, powered-up Bertie. It's necessary if you want to do well, and you do, I can tell. In fact, you're encouraged to do so, because switching triggers special abilities related to the heads you have equipped. You can have two of these heads equipped at any one time, and this is a very important thing, because you can swap between heads while you fight. And each of those heads represents a different set of abilities and moves. Was it a thief's hooded head? Become a thief. Was it a sorcerer-like head? Become a sorcerer. See what I mean? Quite Hades-like.īut! And here's where we get back to the skeleton part: because you're a skeleton, you can take your head off and put another one on, and when you do, you become whatever that head was. As you fight, you collect power-ups and abilities, and, at intervals, there's a shop where you can spend currency to either heal or buy further power-ups and abilities. Specifically, you're a skeleton, but more on that later because it's important. You're not escaping a mythical underworld, but you are on a team traditionally viewed as the baddies, the demons, and you're fighting the heroes. It's an action-based Rogue-lite where you get one life to see how far you can get. Skul is a bit like Hades but viewed side-on. Availability: Only available on Steam for £15.49 (discounted to £12.39 until 3rd Feb).Effect with 2 Inscriptions – Change in damage amplified: 1% (Max 10%) → 1.Bertie: Oh I'll just give it a quick go.Effect with 2 Inscriptions – Change in damage amplified: 40% → 60%.Effect with 4 Inscriptions – Change in damage amplified: 20% → 40%.Effect with 2 Inscriptions – Change in Crit Rate: 15% → 20%.



Effect with 4 Inscriptions – Change in damage reduce rate: 35% → 45%.Effect with 4 Inscriptions – Change in damage amplified: 20% → 45%.We looked into the overall value of Inscriptions and the difficulty of enemies, and boosted up the overall effects of Inscriptions.īy this measure, we made the upper-limit for growth similar to before. In result the ceiling of growth got lower, and in the end stages inscriptions weren’t as effective as before. We overestimated the Inscription’s combination flexibility and changed effect.
